Equip your deck
Origin accessories: compatibility, bonuses and affinities
Check compatibility before equipping
Not every accessory fits every fighter. Check compatible profiles and available slots on the card page. The fighter’s element and type, Troop, Vehicle or Creature, shape the possible combinations. Each equipped pair must be compatible.
Weigh bonuses against penalties
Read the row for the fighter wearing the accessory: the same accessory can affect different wearers differently. Some improve attack or defenses at the cost of health. For example, Tank with Turbo gains attack and Air and Water defense, but loses health. Check values at the accessory’s level before choosing.
Troll + Hammer: a specific affinity
An affinity adds a bonus to an accessory’s normal effect when a particular fighter equips it. Troll with Hammer receives extra attack. This bonus depends on Hammer’s level; another compatible fighter does not inherit Troll’s affinity. Check the two card pages for details.
Equip to address a weakness
Start with your replays. If a line falls against Air attacks, compare Air defense gains and their trade-offs instead of focusing only on attack. Check final equipped stats in your deck. An affinity is an option to evaluate, not a requirement.