Injecteur
Emergency stimulant that keeps a human agent active beyond normal limits.
Injecteur
ModuleNeutral
Health points+10
Health points+5Resistance defense+2
Attack+2Health points+8
Accessory level
Full-Art and Foil only change the preview, without stat bonuses.
ModuleAgentCommon
Tactical role
Compare its effects for each equipped unit force.
Level 1
Detailed stats
Resistance
- Health
- +10
Network
- Health
- +5
- Resistance defense
- +2
Convergence
- Attack
- +2
- Health
- +8
Compatibility
All fighters that are compatible or incompatible with this accessory.
Compatible
12A compatible accessory affects this fighter. The orange affinity bonus adds to its base effect.