Dinosaurs mutations
In this realm, accessories become mutations: compatible evolutions that strengthen a creature without changing the engine's rules.
Equipping a creature
Compatibility
A mutation targets an ecosystem and one or more types. The base set uses Predator and Colossus; Ancient is reserved for Big Boss events.
Mutation slots
A creature can only activate as many mutations as its available slots allow.
Affinity instinct
Specific creature and mutation pairings grant an additional bonus.
Three mutation families
Fossil mutations
Fangs, plates, shells, lava and amber reinforce impact, defenses and brute force.
Sky mutations
Talons, membranes, wings and runes strengthen Attack or defenses, especially against Swamp.
Swamp mutations
Scales, venom, gills and algae offer Health, Attack or defensive options, especially against Fossil.
Choose your pack's instinct
Fossil, Sky and Swamp form a flexible cycle. Choose mutations to press an advantage or cover a weakness.